Most Valuable Content
- Apr 4, 2023
Pong is awesome, Pong captivates everyone, and you can never get enough of Pong. Nevertheless, I thought it would be worth taking it up a notch. Upgrades are needed, and here I describe the prototype for the upgrade system.
- Mar 19, 2023
Equipped with the basics, I wanted to create a small game as a finger exercise on my own. In programming languages, it's a common classic to output "Hello, World!" as a starting point. I think creating Pong is a suitable equivalent, like a "Hello, Gaming World!"
- Mar 13, 2023
After all the fuzz upfront, here are my first steps operating the game engine and the scripting language underneath.
- Mar 4, 2023
I literally did a **little** research, on what game engines might be suitable and came up with a brief summary of my comparison of eight game engines. Ultimately, Godot was the winner for me.
- Mar 3, 2023
I'm excited to document my hopefully long journey here. This post will shed some light on the technical details of creating this blog.
- Mar 1, 2023
I've always wanted to create a game. This is my attempt at creating a game, and I've chosen to document all of this in the hope that it will help with long-term motivation.