Most Valuable Content

  • Powering Up Pong

    Pong is awesome, Pong captivates everyone, and you can never get enough of Pong. Nevertheless, I thought it would be worth taking it up a notch. Upgrades are needed, and here I describe the prototype for the upgrade system.
  • Hello, (Gaming) World!

    Equipped with the basics, I wanted to create a small game as a finger exercise on my own. In programming languages, it's a common classic to output "Hello, World!" as a starting point. I think creating Pong is a suitable equivalent, like a "Hello, Gaming World!"
  • A Little Less Conversation, A Little More Action

    After all the fuzz upfront, here are my first steps operating the game engine and the scripting language underneath.
  • I choose you, Godot!

    I literally did a **little** research, on what game engines might be suitable and came up with a brief summary of my comparison of eight game engines. Ultimately, Godot was the winner for me.
  • The power of GitHub Pages and Jekyll

    I'm excited to document my hopefully long journey here. This post will shed some light on the technical details of creating this blog.
  • The Journey: My Attempt at Creating a 2D Game

    I've always wanted to create a game. This is my attempt at creating a game, and I've chosen to document all of this in the hope that it will help with long-term motivation.